Programming

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Topics:

C-C++ language:

(C Programming Beginner) (An introduction to C++ template programming Advanced) (Eclipse: C/C++ Programming and Fortran Beginner) (C++ for statisticians Intermediate) (C++ Programming Tutorial Beginner) (GPU Programming Using CUDA C/C++ Advanced) (A tutorial on pointers and arrays in c Intermediate) (A Visual C++ 2010 Tutorial Beginner) (Understanding C++: An Accelerated Introduction Beginner) (Visual C++ 2012 Tutorial Beginner)

CSharp language

(C Sharp Programming) (C# School)  (Thinking in C#)  (Introduction to Visual Studio and C#)  (Beginners Guide to C# and the .NET)  (C# Programming Tutorial)  (OOP in C# language)  (C# School Csharp Ebook)  (Introduction to C#)  (C# .NET Crash Course)  (C# Programming)

Java language

(The Snake Game Java Case Study)  (Java Threads)  (A Tutorial on Socket Programming in Java)  (Introduction to Programming with Java 3D)  (Java for Python Programmers)  (Serialization in Java (Binary and XML))  (Java Collections Framework)  (OO Programming using Java)  (Programming in Java)  (A Crash Course from C++ to Java)  (Introduction to Programming in Java)

Visual Basic language (VB)

(Visual Basic Beginner) (Visual Basic and .NET Gadgeteer Advanced) (Portable Visual Basic.NET Advanced) (VB.NET Tutorial for Beginners Beginner) (Introduction to VB.NET manual) (OOP in Visual Basic .NET) (Introduction to Visual Basic.NET) (Data structures and algorithms using VB.NET)


 

C Programming Beginner

C programming language book, course material, tutorial training, PDF book by wikibooks.

Table of Contents:

  • Why learn C?, History
  • What you need before you can learn
  • Using a Compiler, A taste of C, Intro exercise
  • Beginning C, Preliminaries, Compiling
  • Structure and style, Error handling
  • Variables, Simple Input and Output
  • Simple math, Further math, Control
  • Procedures and functions
  • Preprocessor, Libraries, Standard libraries
  • File IO, Beginning exercises
  • In-depth C ideas, Arrays, Pointers and arrays
  • Memory management, Strings, Complex types
  • Networking in UNIX, Common practices
  • C and beyond, Language extensions
  • Mixing languages, Code library
  • Computer Programming, Statements
  • C Reference Tables, Reference Tables
  • Compilers, Contributors

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An introduction to C++ template programming Advanced

An introduction to C++ template programming course material, tutorial training, a PDF file by Hayo Thielecke University of Birmingham.

Table of Contents:

  • Introduction
  • Templates in the design of modern C++
  • Templates and type parameters
  • Parametric polymorphism
  • Writing templates by abstracting over types
  • Classes and pointers as template arguments
  • Function pointers as template arguments
  • Member functions of template classes
  • Function objects and templates
  • Template std::function
  • Void pointers and polymorphism
  • Template template parameters
  • Type-safety and templates
  • Template typing versus derived class typing
  • Specialization as pattern-matching on template arguments

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Eclipse: C/C++ Programming and Fortran Beginner

Eclipse: C/C++ Programming and Fortran course material, tutorial training, a PDF file by Carla Guillen.

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C++ for statisticians Intermediate

C++ for statisticians, with a focus on interfacing from R and R packages, course material, tutorial training, a PDF file by Chris Paciorek.

These notes are the basis for a set of three 1.5 hour workshops on using C++ for statistical work. The first workshop focuses on the basics of C++ useful for statistical work. I don’t expect to teach you C++ in that time, but to give you an overview so that you can go learn what you need more easily, or for those who know a bit of C or C++ already to help round out your knowledge.

The second workshop focuses on calling C++ from R via a variety of methods. The third workshop focuses on creating R packages.

Table of Contents:

  • C and C++ basics
  • Calling C/C++ from R
  • R packages

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C++ Programming Tutorial Beginner

This document provides an introduction to computing and the C++ programming language. a PDF file by Christopher Lester.

Aims of the Computing Course

This guide provides a tutorial introduction to computing and the C++ computer programming language. It will help you teach yourself to write, compile, execute and test simple computer programs programs in C++ which read data from the keyboard, perform some computations on that data, and print out the results; and how to display the results graphically using gnuplot.

By the end of the course, you should be able to use computing to help you understand physics better.

Table of Contents:

  • Introduction
  • Editing, compiling and executing a simple program
  • Variables and constants
  • Assignment of variables
  • Simple input and output
  • Control Statements
  • Functions
  • Math library and system library built-in functions
  • Arrays
  • Reading and writing to files
  • Direct allocation of arrays with “new”
  • Modularizing
  • Structures and packages
  • Formatted output

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GPU Programming Using CUDA C/C++ Advanced

GPU Programming Using CUDA C/C++ course material, tutorial training, a PDF file by Ahmad Abdelfattah.

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A tutorial on pointers and arrays in c Intermediate

This document is intended to introduce pointers to beginning programmers in the C programming language. PDF file by Ted Jensen

Table of Contents:

  • PREFACE
  • INTRODUCTION
  • CHAPTER 1: What is a pointer?
  • CHAPTER 2: Pointer types and Arrays
  • CHAPTER 3: Pointers and Strings
  • CHAPTER 4: More on Strings
  • CHAPTER 5: Pointers and Structures
  • CHAPTER 6: Some more on Strings, and Arrays of Strings
  • CHAPTER 7: More on Multi-Dimensional Arrays
  • CHAPTER 8: Pointers to Arrays
  • CHAPTER 9: Pointers and Dynamic Allocation of Memory
  • CHAPTER 10: Pointers to Functions

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Visual C++ 2010 Tutorial Beginner

Visual C++ 2010 Tutorial, course material, training, PDF file on 16 pages.

Table of Contents:

  • Introduction
  • Single file program demo
  • How to launch Visual C++ 2010
  • Start a new project
  • How to add a new source file to a project
  • How to compile and execute a program
  • How to Print the Source Code and Output
  • Multiple-File Demo
  • Appendix: demo program source code

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Understanding C++: An Accelerated Introduction Beginner

Understanding C++: An Accelerated Introduction course material and tutorial training, PDF file by Marshall Brain on 63 pages.

Table of Contents:

  • Introduction
  • Improving C
  • C++ Vocabulary
  • A Simple C++ Vocabulary
  • Inheritance
  • Operator Overloading
  • Working with Pointers
  • Virtual Functions

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Visual C++ 2012 Tutorial Beginner

Visual C++ 2012 Tutorial course material and tutorial training for Introduction to Programming with C++, PDF file by Y. Daniel Liang

Table of Contents:

  • Introduction
  • Getting Started with Visual C++
  • Creating a Project
  • Creating a C++ Program
  • Compiling a C++ Program
  • Running a C++ Program
  • Including Header File from Different Directories

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CSharp language

 

 

C Sharp Programming Beginner

C Sharp (C#) programming book, course material, tutorial training, PDF book by wikibooks.org.

Table of Contents:

  • Introduction
  • Language Basics
  • Classes
  • Advanced Concepts
  • The .NET Framework
  • Keywords
  • Contributors

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C# School Beginner

Course material and tutorial training, 14 lessons to get you started with C# and .NET, Document PDF by Faraz Rasheed

Table of Contents:

  • Introduction
  • C# Language Fundamentals
  • Classes and Objects
  • Inheritance & Polymorphism
  • Structures, Enumeration, Garbage Collection & Nested Classes
  • Abstract Classes & Interfaces
  • Arrays, Collections & String Manipulation
  • Exception Handling
  • Delegates & Events
  • WinForms & Windows Applications
  • More Windows Controls & Standard Dialog Boxes
  • Data Access using ADO.NET
  • Multithreading
  • The File System & Streams
  • New Features In C# 2.0
  • The road Ahead

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Thinking in C# Intermediate

Thinking in C# full book course and training tutorials, PDF file writing by Larry O’Brien and Bruce Eckel

Table of Contents:

  • Preface: Computer Language
  • Those Who Can, Code
  • Introduction to Objects
  • Hello, Objects
  • Controlling Program Flow
  • Initialization and Cleanup
  • Hiding the Implementation
  • Reusing Classes
  • Interfaces and Implementation
  • Coupling and Cohesion
  • Collecting Your Objects
  • Error Handling with Exceptions
  • I/O in C#
  • Reflection and Attributes
  • Programming Windows Forms
  • GDI+ Overview
  • Multithreaded Programming
  • XML
  • Web Programmin
  • C# for Visual Basic Programmers
  • C# for Java Programmers
  • Test-First Programming with NUnit
  • Programming the Pocket PC
  • C# programming guidelines

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Introduction to Visual Studio and C# Beginner

In this Tutorial we will use Visual Studio 2010 and C# 4.0. C# is the programming language, while Visual Studio is the development environment.

Table of Contents:

  • Introduction
  • Visual Studio
  • Windows Programming
  • Getting Started with C#
  • More Object-oriented Techniques
  • Exception Handling
  • Windows Forms Example
  • Web Programming
  • Database Programming

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Beginners Guide to C# and the .NET Beginner

This book is for beginners wanting to get started on .NET Micro Framework. No prior knowledge is necessary. The book covers the basics of .NET Micro Framework, Visual Studio and even C#!

Table of Contents:

  • About the Book
  • Introduction
  • .NET Gadgeteer
  • Getting Started
  • C# Level 1
  • Digital Input & Output
  • C# Level 2
  • Assembly/Firmware Matching
  • Garbage Collector
  • C# Level 3
  • Additional Resources

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C# Programming Tutorial Beginner

This tutorial will teach you the basics of programming and the basics of the C# programming language, PDF file by Davide Vitelaru.

Table of Contents:

  • About this tutorial
  • Some Basics.
  • What’s the catch with the black window?
  • Data manipulation
  • Variables
  • Decisions
  • Loops
  • While loop
  • For loop
  • Summary
  • Task – Calculator

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OOP in C# language

Object-oriented Programming in C# for C and Java programmers course maerial and training (PDF file 485 pages)

Table of Contents:

  • From structured programming to object-oriented programming
  • Towards Object-oriented Programming
  • Phenomena and Concepts
  • Towards Object-oriented Programs
  • The C# Language and System
  • C# in relation to C, Java, Visual Basic
  • Classes: An Initial Example
  • Creating and Deleting Objects
  • Reference Types
  • Organization of C# Programs
  • Patterns and Techniques
  • Accessing Data in Objects
  • Overloaded Operators
  • Specialization of Classes

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C# School Csharp Ebook

Course material and training about C# programming language (PDF file 338 pages)

Table of Contents:

  • Introduction
  • C# Language Fundamentals
  • Classes and Objects
  • Inheritance & Polymorphism
  • Structures, Enumeration, Garbage Collection & Nested Classes
  • Abstract Classes & Interfaces
  • Arrays, Collections & String Manipulation
  • Exception Handling
  • Delegates & Events
  • WinForms & Windows Applications
  • More Windows Controls & Standard Dialog Boxes
  • Data access using ADO.Net
  • Multithreading
  • The File System & Streams
  • New Features In C# 2.0
  • The Road Ahead

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Introduction to C#

Introduction to C# programming course material, and training (PDF file 41 pages)

Table of Contents:

  • C# – The Big Ideas
  • Hello World
  • C# Program Structure
  • Type System and Predefined Types
  • Classes And Structs
  • Interfaces and Enums
  • Delegates
  • Unified Type System
  • Component Development
  • Properties And Indexers
  • Events
  • Attributes
  • XML Comments
  • Statements And Expressions
  • foreach Statement
  • Parameter Arrays
  • Operator Overloading

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C# .NET Crash Course

Microsoft C# .NET Crash Course material and training (PDF file 120 pages) from .NET Club University Of Cyprus.

Table of Contents:

Overview of the Microsoft .NET Platform

  • Lesson 1: Creating a new Windows Application
  • Lesson 2: Introduction to Windows Forms
  • Lesson 3: Adding Controls to a Form
  • Lesson 4: Working with Controls
  • Lesson 5: Creating MDI Applications
  • Lesson 6: Introduction to Visual Basic
  • Lesson 7: Building Mobile Applications
  • Lesson 8: Deploying Applications

Course goals

  • Create a new Windows application
  • Create Windows Forms and add controls to them
  • Learn about different types of controls
  • Organize controls on a form
  • Create MDI (Multiple Document Interface) applications

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C# Programming

C# programming language course material (PDF file 71 pages)

Table of Contents:

      • INTRODUCTION
        • Foreword
        • Getting Started
      • LANGUAGE BASICS
        • Syntax
        • Variables
        • Operators
        • Data Structures
        • Control
        • Exceptions
      • CLASSES
        • Namespaces
        • Classes
        • Encapsulation
      • THE .NET FRAMEWORK
        • .NET Framework Overview
        • Console Programming
        • Windows Forms
          • Inheritance
          • Interfaces
          • Delegates and Events
          • Abstract Classes
          • Partial Classes
          • Generics
          • Object LifetimeADVANCED OBJECT-ORIENATION CONCEPTS

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Java language

 

 

The Snake Game Java Case Study Intermediate

This case study presents much of the development of a program to play a snake game, similar to that found on certain old mobile phones. The core game playing functionality is actually left as a staged laboratory exercise.

Table of Contents:

  • Introduction
  • Learning outcomes
  • Description of the game
  • The classes of the program
  • The laboratory exercise and optional extra features
  • High level design, and development approach
  • Concept: model, view and control
  • Separating behaviour and image: design policy
  • Development of Direction
  • Development of Cell and CellImage
  • Development of Game and GameImage
  • Development of SpeedController
  • Development of AboutBox
  • Development of GameGUI
  • Development of the top level class Snake
  • Conclusion

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Java Threads Beginner

Java Threads course material, tutorial training, a PDF file on 52 pages.

Coverage

  • Thread class
    • – run, start methods
    • – yield, join
    • – sleep
  • Synchronization
    • – synchronized methods & objects
    • – wait/notify/notifyAll
    • – conditions

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A Tutorial on Socket Programming in Java Advanced

A Tutorial on Socket Programming in Java course material, tutorial training, a PDF file by Natarajan Meghanathan.

We present a tutorial on socket programming in Java. This tutorial illustrates several examples on the two types of socket APIs: connectionless datagram sockets and connection-oriented stream-mode sockets. With datagram sockets, communication occurs in the form of discrete messages sent from the sender to receiver; whereas with stream-mode sockets, data is transferred using the concept of a continuous data stream flowing from a source to a destination. For both kinds of sockets, we illustrate examples for simplex (one-way) and duplex (bi-directional) communication. We also explain in detail the difference between a concurrent server and iterative server and show example programs on how to develop the two types of servers, along with an example. The last section of the tutorial describes the Multicast Socket API in Java and illustrates examples for multicast communication. We conclude by providing descriptions for several practice programming exercises that could be attempted at after reading the tutorial.

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Introduction to Programming with Java 3D Advanced

Introduction to Programming with Java 3D course material, tutorial training, a PDF file by Henry A. Sowizral, David R. Nadeau.

Java 3D is a new cross-platform API for developing 3D graphics applications in Java. Its feature set is designed to enable quick development of complex 3D applications and, at the same time, enable fast and efficient implementation on a variety of platforms, from PCs to workstations. Using Java 3D, software developers can build cross-platform applications that build 3D scenes programmatically, or via loading 3D content from VRML, OBJ, and/or other external files. The Java 3D API includes a rich feature set for building shapes, composing behaviors, interacting with the user, and controlling rendering details.

In this tutorial, participants learn the concepts behind Java 3D, the Java 3D class hierarchy, typical usage patterns, ways of avoiding common mistakes, animation and scene design techniques, and tricks for increasing performance and realism.

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Java for Python Programmers Advanced

This book assumes that you are already familiar with the Python programming language. We will use Python as a starting point for our journey into Java. PDF file.

Table of Contents:

  • Preface
  • Introduction
  • Why Learn another programming Language?
  • Why Learn Java? Why not C or C++?
  • Java Data Types
  • Conditionals
  • Loops and Iteration
  • Dening Classes in Java
  • Common Mistakes
  • Naming Conventions
  • Java Documentation Online
  • Colophon
  • Shameless Plug

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Serialization in Java (Binary and XML) Advanced

Serialization in Java (Binary and XML) course material, tutorial training, PDF file by Kyle Woolcock.

Table of Contents:

        • Introduction
        • Why Serialize?
        • How to Serialize
        • Serializable Interface
        • Externalizable Interface
        • Using These Interfaces to Serialize
        • What Is Not Serialized?
        • Problems with Serializing
        • Versioning
        • Object References
        • Serializing to XML
        • Creating Serializable Classes
        • Using These Classes to Serialize
        • Conclusion
        • Appendix A: Table of Figures
        • Appendix B: Acknowledgements
        • Works Cited

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Java Collections Framework Intermediate

Java Collections Framework course material, tutorial training, a PDF file on 62 pages by OSU CSE.

Overview

  • The Java Collections Framework (JCF) is a group of interfaces and classes similar to the OSU CSE components
  • The similarities will become clearly evident from examples
  • See Java libraries package java.util
  • There are some important differences, too, however, that deserve mention (at the end)

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OO Programming using Java

Course material about Object Oriented Programming using Java (PDF file 221 pages)

Table of Contents:

        • Introduction to Objects
        • The Practice of Programming
        • Tools for Working with Abstractions
        • Inheritance, Polymorphism, and Abstract Classes
        • Interfaces, Nested Classes, and Other Details
        • Graphical User Interfaces in JAVA
        • A Solitaire Game-Klondike
        • Generic Programming
        • Correctness and Robustness
        • Input and Output

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Programming in Java

Course material about programming in Java language (PDF file 258 pages)

Table of Contents:

  • Preface
  • General advice for novices
  • Introduction
  • Basic use of Java
  • Designing and testing programs in Java
  • A representative application
  • What you do NOT know yet
  • Model Examination Questions
  • Java 1.5 or 5.0 versus previous version

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A Crash Course from C++ to Java

Crash Course from C++ to Java, training (PDF file 29 pages)

Table of Contents:

        • “Hello, World” in Java
        • Documentation Comments
        • Primitive Types
        • Control Flow Statements
        • Object References
        • Parameter Passing
        • Packages
        • Basic Exception Handling
        • Array Lists and Arrays
        • Strings
        • Reading Input
        • Static Fields and Methods
        • Programming Style

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Introduction to Programming in Java

Introduction to java programming language course material and training (PDF file 191 pages)

Table of Contents:

  • Elements of Programming
  • Your First Program
  • Built-in Types of Data
  • Conditionals and Loops
  • Arrays
  • Input and Output
  • Case Study: Random Web Surfer

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“Visual Basic Beginner

This book will guide you step-by-step through Visual Basic. Some chapters of this book contain exercises. PDF book by wikibooks.org

Table of Contents:

  • Introduction, History, Getting Started
  • Simple Arithmetic, Branching, Loops
  • Strings, Built In String Functions
  • Regular Expressions, Arrays, Collections
  • Dictionaries, Data Types, Procedures and Functions
  • Error Handling, Files, User Interfaces
  • Simple Graphics, Windows Dialogs, Databases
  • Windows API, Subclassing, External Processes
  • Object Oriented Programming, Effective Programming
  • Idioms, Optimizing Visual Basic
  • Examples, Snippets, The Language
  • Coding Standards, VB6 Command Reference

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Visual Basic and .NET Gadgeteer Advanced

Learning to Program with Visual Basic and .NET Gadgeteer course material, tutorial training, PDF file on 125 pages.

Microsoft .NET Gadgeteer is a really easy-to-use platform for creating new electronic devices using a wide variety of hardware modules and a powerful programming environment. Students with little or no electronics background can design and build devices that sense and react to their environments using components such as switches, displays, buzzers, motor controllers and more. Using cables these various modules are plugged into a mainboard which is programmed to make everything work together.

Table of Contents:

  • Introduction
  • Getting started with .NET Gadgeteer
  • Playing tunes
  • Clicker
  • Stop watch
  • Traffic lights
  • Counting in binary
  • Burglar alarm
  • Morse code
  • Drawing
  • Reaction game
  • Build your own module
  • Where to buy .NET Gadgeteer
  • Installing the “FEZ Cerberus Tinker Kit”

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Portable Visual Basic.NET Advanced

Visual Basic.NET for Xamarin using Portable Class Libraries course material, tutorial training, PDF file on 15 pages.

Visual Basic.NET for Xamarin using Portable Class Libraries

In this guide we’re going to walk through creating a new Visual Basic class library in Visual Studio as a Portable Class Library (PCL) project that can be referenced from Xamarin.iOS and Xamarin.Android projects.

Xamarin iOS and Android projects do not natively support Visual Basic; however developers can use Portable Class Libraries to migrate existing Visual Basic code to iOS and Android, or to write significant portion of their application logic in Visual Basic.

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VB.NET Tutorial for Beginners Beginner

vb.net-tutorial-for-beginners course material and tutorial training, PDF file by ANJAN’S

Table of Contents:

  • .NET Defined
  • .NET Framework .
  • .NET Framework Advantages
  • .NET Framework and Languages
  • Visual Basic .NET
  • OOP with VB
  • VB Language
  • ADO .NET

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Introduction to VB.NET manual

Introduction to visual basic .net manual course material and training (PDF file 327 pages)

Table of Contents:

        • Developers School for Learning VB.Net
        • Introduction to .Net Framework & VB.NET
        • VB.Net as a Programming Language
        • .Net Architecture and the .Net Framework
        • .Net Framework
        • Visual Studio.Net and Hello World Console Application
        • VB.Net Language Fundamentals
        • Classes and Objects
        • Inheritance & Polymorphism in VB.Net
        • Structure, Enumeration, Garbage Collection and Nested Classes
        • Abstract classes and Interfaces
        • Arrays, collections and string Manipulation
        • Exception Handling in VB.Net
        • Delegates and Events
        • WinForms and Windows Applications
        • More Windows Controls and Standard Dialog Boxes
        • Data Access in .Net using ADO.Net
        • Multithreading in VB.NET
        • Working With The File System & Streams

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OOP in Visual Basic .NET

Object-Oriented Programming in Visual Basic .NET course material and training (PDF file 86 pages)

Table of Contents:

  • Overview
  • Defining Classes
  • Creating and Destroying Objects
  • Demonstration: Creating Classes
  • Lab 5.1: Creating the Customer Class
  • Inheritance
  • Demonstration: Inheritance
  • Interfaces
  • Demonstration: Interfaces and Polymorphism
  • Working with Classes
  • Lab 5.2: Inheriting the Package Class
  • Review

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Introduction to Visual Basic.NET

A introduction to Visual Basic.NET free course material and training for computer programming (PDF file 66 pages)

Table of Contents:

  • INTRODUCTION TO OBJECT-ORIENTED PROGRAMMING
    • Understanding Object-Oriented Programming
    • Components of an Object-Oriented Program
    • Object-Oriented Analysis, Design & Programming
  • VISUAL STUDIO.NET DEVELOPMENT ENVIRONMENT
    • Microsoft .NET Framework and Visual Studio.NET
    • The Visual Studio.NET Environment & Visual Basics.NET
    • Visual Basics Modes, Error Types & Other Concepts
    • Visual Basic Debugging Tool
    • Putting it All Together
    • Sample Programs

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Data structures and algorithms using VB.NET

Data structures and algorithms using Visual Basic .NET course material and training (PDF file 412 pages)

Table of Contents:

  • Introduction
  • Collections
  • Arrays and ArrayLists
  • Basic Sorting Algorithms
  • Basic Searching Algorithms
  • Stacks and Queues
  • The BitArray Class
  • Strings, the String Class, and the StringBuilder Class
  • Pattern Matching and Text Processing
  • Building Dictionaries: The DictionaryBase Class and the SortedList Class
  • Hashing and the HashTable Class
  • Linked Lists
  • Binary Trees and Binary Search Trees
  • Sets
  • Advanced Sorting Algorithms
  • Advanced Data Structures and Algorithms for Searching
  • Graphs and Graph Algorithms
  • Advanced Algorithms

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